• Joined on 2025-10-13
xgan pushed to master at xgan/2025TapTapGameJam 2025-10-18 11:09:51 +08:00
30574160f9 feat(font): 添加中文字体
xgan pushed to master at xgan/2025TapTapGameJam 2025-10-18 11:00:10 +08:00
b4f229d29e feat(): 实现EditComponent的UI基础,引入TextMeshPro,添加了在Inside状态下不能互动物体的逻辑控制
xgan pushed to master at xgan/2025TapTapGameJam 2025-10-18 10:06:16 +08:00
2614dab342 feat(TimeCountDown): 实现倒计时功能
48d872b4b9 feat(Time & Mode): 给模式切换添加上时间暂停相关逻辑
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xgan pushed to master at xgan/2025TapTapGameJam 2025-10-18 09:20:42 +08:00
a86107b79d refactor(WatchMode): 将鼠标逻辑修改移动到PlayerWatchModeController当中
da7ba72698 feat(TimePause):时间暂停管理器
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xgan pushed to master at xgan/2025TapTapGameJam 2025-10-18 09:00:46 +08:00
0be7ccceba chore():冗余2
e545fa41ca chore(): 删除所有冗余的代码和资源
345930843d feat():完成3种模式的基本运行框架
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xgan pushed to master at xgan/2025TapTapGameJam 2025-10-17 15:19:52 +08:00
3d03c59dc3 feat():大改前的提交,这个版本保存了所有冗余的代码
668bfe12eb feat(): 大量更新
546f08c53a feat(PlayerCamera):完成玩家的第一人称相机
9536e1b1c8 feat(Card): 卡牌基本框架,尚未测试
eba8d5792d feat(init): 搭建初始的项目框架
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xgan created branch master in xgan/2025TapTapGameJam 2025-10-13 16:48:36 +08:00
xgan pushed to master at xgan/2025TapTapGameJam 2025-10-13 16:48:36 +08:00
3cf503bfa6 init():初始化仓库提交,包括gitignore
xgan created repository xgan/2025TapTapGameJam 2025-10-13 16:40:32 +08:00