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xgan
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2025-10-13
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xgan
pushed to
master
at
xgan/2025TapTapGameJam
2025-10-18 11:09:51 +08:00
30574160f9
feat(font): 添加中文字体
xgan
pushed to
master
at
xgan/2025TapTapGameJam
2025-10-18 11:00:10 +08:00
b4f229d29e
feat(): 实现EditComponent的UI基础,引入TextMeshPro,添加了在Inside状态下不能互动物体的逻辑控制
xgan
pushed to
master
at
xgan/2025TapTapGameJam
2025-10-18 10:06:16 +08:00
2614dab342
feat(TimeCountDown): 实现倒计时功能
48d872b4b9
feat(Time & Mode): 给模式切换添加上时间暂停相关逻辑
Compare 2 commits »
xgan
pushed to
master
at
xgan/2025TapTapGameJam
2025-10-18 09:20:42 +08:00
a86107b79d
refactor(WatchMode): 将鼠标逻辑修改移动到PlayerWatchModeController当中
da7ba72698
feat(TimePause):时间暂停管理器
Compare 2 commits »
xgan
pushed to
master
at
xgan/2025TapTapGameJam
2025-10-18 09:00:46 +08:00
0be7ccceba
chore():冗余2
e545fa41ca
chore(): 删除所有冗余的代码和资源
345930843d
feat():完成3种模式的基本运行框架
Compare 3 commits »
xgan
pushed to
master
at
xgan/2025TapTapGameJam
2025-10-17 15:19:52 +08:00
3d03c59dc3
feat():大改前的提交,这个版本保存了所有冗余的代码
668bfe12eb
feat(): 大量更新
546f08c53a
feat(PlayerCamera):完成玩家的第一人称相机
9536e1b1c8
feat(Card): 卡牌基本框架,尚未测试
eba8d5792d
feat(init): 搭建初始的项目框架
Compare 5 commits »
xgan
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master
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xgan/2025TapTapGameJam
2025-10-13 16:48:36 +08:00
xgan
pushed to
master
at
xgan/2025TapTapGameJam
2025-10-13 16:48:36 +08:00
3cf503bfa6
init():初始化仓库提交,包括gitignore
xgan
created repository
xgan/2025TapTapGameJam
2025-10-13 16:40:32 +08:00
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