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1944fb40a151dc60dc95a96978e340c08cf694f5
2025TapTapGameJam/Assets/Script/Gameplay/Edit
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10yan\641 1944fb40a1 Merge branch 'master' of http://8.134.150.210:3000/xgan/2025TapTapGameJam
2025-10-25 15:43:10 +08:00
..
ColliderEditableController.cs
refactor(Facility): 使用继承让所有机关都拥有了独自的 可交互 可编辑 可连接设定。大面积重构
2025-10-22 17:34:58 +08:00
ColliderEditableController.cs.meta
refactor():重构编辑系统,不再需要添加额外的脚本作为可编辑的入口了
2025-10-21 16:40:41 +08:00
EditableManager.cs
refactor():重构编辑系统,不再需要添加额外的脚本作为可编辑的入口了
2025-10-21 16:40:41 +08:00
EditableManager.cs.meta
refactor():重构编辑系统,不再需要添加额外的脚本作为可编辑的入口了
2025-10-21 16:40:41 +08:00
MeshRenderEditableController.cs
feat(MeshRenderer): 实现MeshRenderer的可编辑组件
2025-10-23 09:45:56 +08:00
MeshRenderEditableController.cs.meta
feat(MeshRenderer): 实现MeshRenderer的可编辑组件
2025-10-23 09:45:56 +08:00
RigidbodyEditableController.cs
Merge branch 'master' of http://8.134.150.210:3000/xgan/2025TapTapGameJam
2025-10-25 15:43:10 +08:00
RigidbodyEditableController.cs.meta
refactor():重构编辑系统,不再需要添加额外的脚本作为可编辑的入口了
2025-10-21 16:40:41 +08:00
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