feat(Dialogue): 实现基本的对话系统
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15
Assets/Script/Gameplay/Interface/IDialogue.cs
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15
Assets/Script/Gameplay/Interface/IDialogue.cs
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using System;
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using UnityEngine;
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using UnityEngine.Events;
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namespace Script.Gameplay.Interface
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{
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public interface IDialogue
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{
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public UnityEvent<bool> OnBeginDialogue { get; set; }
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public UnityEvent<bool> OnEndDialogue { get; set; }
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public bool IsRoad { get; set; }
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public int GetDialogueCount { get; set; }
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public string DialogueContent { get; set; }
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}
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}
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