feat(BUGCube):为BUGCube添加正确的贴图和模型

This commit is contained in:
2025-10-28 19:12:04 +08:00
parent 5f01912c73
commit e3b50ae104
4 changed files with 114 additions and 8 deletions

View File

@@ -39,7 +39,7 @@ Material:
serializedVersion: 3 serializedVersion: 3
m_TexEnvs: m_TexEnvs:
- _Texture: - _Texture:
m_Texture: {fileID: 2800000, guid: dffef66376be4fa480fb02b19edbe903, type: 3} m_Texture: {fileID: 2800000, guid: eb30a06c278a96d448183ff3807f170f, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- unity_Lightmaps: - unity_Lightmaps:
@@ -57,10 +57,10 @@ Material:
m_Ints: [] m_Ints: []
m_Floats: m_Floats:
- _ENUM: 0 - _ENUM: 0
- _Frequency: 0.56 - _Frequency: 0.5
- _QueueControl: 0 - _QueueControl: 0
- _QueueOffset: 0 - _QueueOffset: 0
- _Range: 1.73 - _Range: 1.4
m_Colors: m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 0} - _Color: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []

Binary file not shown.

View File

@@ -31,7 +31,7 @@ Transform:
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 20, y: 2.5, z: 10} m_LocalPosition: {x: 20, y: 2.5, z: 10}
m_LocalScale: {x: 5, y: 5, z: 5} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
@@ -43,7 +43,7 @@ MeshFilter:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7123790971911496714} m_GameObject: {fileID: 7123790971911496714}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} m_Mesh: {fileID: -5495902117074765545, guid: 18705740b9801c44599fd58a44119461, type: 3}
--- !u!23 &8210450266130770082 --- !u!23 &8210450266130770082
MeshRenderer: MeshRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -105,7 +105,7 @@ BoxCollider:
m_ProvidesContacts: 0 m_ProvidesContacts: 0
m_Enabled: 1 m_Enabled: 1
serializedVersion: 3 serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1} m_Size: {x: 2, y: 2, z: 2}
m_Center: {x: 0, y: 0, z: 0} m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &5627330421296780077 --- !u!114 &5627330421296780077
MonoBehaviour: MonoBehaviour:

View File

@@ -966,6 +966,111 @@ PrefabInstance:
m_AddedGameObjects: [] m_AddedGameObjects: []
m_AddedComponents: [] m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 85652dd0e36597644aa5b3bc9603797b, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 85652dd0e36597644aa5b3bc9603797b, type: 3}
--- !u!1 &668609043
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 668609047}
- component: {fileID: 668609046}
- component: {fileID: 668609045}
- component: {fileID: 668609044}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!65 &668609044
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 668609043}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &668609045
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 668609043}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &668609046
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 668609043}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &668609047
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 668609043}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 16.73, y: 0.67, z: 10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &761528196 --- !u!1001 &761528196
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -3261,7 +3366,7 @@ PrefabInstance:
- target: {fileID: 5964043925272802693, guid: 946b4ebaa9321484b86d3864f777b957, - target: {fileID: 5964043925272802693, guid: 946b4ebaa9321484b86d3864f777b957,
type: 3} type: 3}
propertyPath: m_LocalPosition.y propertyPath: m_LocalPosition.y
value: 2.5 value: 1.15
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 5964043925272802693, guid: 946b4ebaa9321484b86d3864f777b957, - target: {fileID: 5964043925272802693, guid: 946b4ebaa9321484b86d3864f777b957,
type: 3} type: 3}
@@ -3817,3 +3922,4 @@ SceneRoots:
- {fileID: 2042230886} - {fileID: 2042230886}
- {fileID: 412487574} - {fileID: 412487574}
- {fileID: 6671531601154661223} - {fileID: 6671531601154661223}
- {fileID: 668609047}