feat(Console MovePlateform): 实现控制台和移动平台
This commit is contained in:
@@ -60,11 +60,11 @@ namespace Script.Gameplay.Connect
|
||||
{
|
||||
if (sender == _pointA.GetGameObject())
|
||||
{
|
||||
_pointB.SignalActive(active, sender);
|
||||
_pointB.OnSignalReceived(active, sender);
|
||||
}
|
||||
else if (sender == _pointB.GetGameObject())
|
||||
{
|
||||
_pointA.SignalActive(active, sender);
|
||||
_pointA.OnSignalReceived(active, sender);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user