feat(Cycle):实现循环提前检测,修复交互提示消失,按键绑定的事件在重启的时候没能正确,触发循环的提前检测有错误
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@@ -41,7 +41,7 @@ namespace Script.Gameplay.Global
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{
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StartCoroutine(ScreenGlitchManager.Instance.TriggerGlitchEffect());
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yield return new WaitForSeconds(1.0f);
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GameManager.Instance.StartGameplay();
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GameManager.Instance.ReStartGame();
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}
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}
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}
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