feat(): 完成将Manager从Gameplay转移到Core,实现循环次数持久化,实现设置面板

This commit is contained in:
2025-10-26 09:32:28 +08:00
parent c1f7418ffa
commit 95616f8c10
20 changed files with 6630 additions and 5767 deletions

View File

@@ -1,5 +1,7 @@
using UnityEngine;
using Core;
using Script.Gameplay.Input;
namespace UI
{
public class StartGameButton : UIBase
@@ -8,6 +10,7 @@ namespace UI
public void StartGame()
{
ScenesManager.Instance.LoadGameplay(levelName);
InputManager.Instance.SetCursorState(false,CursorLockMode.Locked);
}
}
}