feat(): 完成将Manager从Gameplay转移到Core,实现循环次数持久化,实现设置面板

This commit is contained in:
2025-10-26 09:32:28 +08:00
parent c1f7418ffa
commit 95616f8c10
20 changed files with 6630 additions and 5767 deletions

View File

@@ -5,14 +5,16 @@ namespace Core
{
public class GameManager : MonoSingleton<GameManager>
{
public event Action OnGameStart;
private void Start()
{
ScenesManager.Instance.LoadMainMenu();
}
public void ReStartGame()
public void ReStartGameplay()
{
ScenesManager.Instance.LoadGameplay("Level1");
OnGameStart?.Invoke();
}
}
}