feat(): 完成将Manager从Gameplay转移到Core,实现循环次数持久化,实现设置面板

This commit is contained in:
2025-10-26 09:32:28 +08:00
parent c1f7418ffa
commit 95616f8c10
20 changed files with 6630 additions and 5767 deletions

View File

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using UnityEditor;
using UnityEngine;
namespace Editor
{
public static class PlayerPrefsCleaner
{
[MenuItem("Tools/清空PlayerPrefs数据")]
public static void ClearPlayerPrefs()
{
PlayerPrefs.DeleteAll();
PlayerPrefs.Save();
Debug.Log("所有PlayerPrefs数据已清空");
}
}
}