fix(): 修复重启后切换模式后相机丢失BUG,修复重启后UI绑定失效的BUG,将GameManager移动到Gameplay
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26
Assets/Script/Gameplay/Global/GameManager.cs
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26
Assets/Script/Gameplay/Global/GameManager.cs
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using System;
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using Core;
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namespace Script.Gameplay.Global
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{
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public class GameManager : MonoSingleton<GameManager>
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{
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public event Action OnGameStart;
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private void Start()
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{
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ScenesManager.Instance.LoadMainMenu();
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}
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public void StartGameplay()
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{
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ScenesManager.Instance.LoadGameplay("Level1");
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OnGameStart?.Invoke();
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}
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public void StartTest()
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{
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ScenesManager.Instance.LoadGameplay("Test");
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OnGameStart?.Invoke();
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}
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}
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}
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