feat(MeshRenderer): 实现MeshRenderer的可编辑组件

This commit is contained in:
2025-10-23 09:45:56 +08:00
parent 798b07aa53
commit 869d5794f3
14 changed files with 230 additions and 12 deletions

View File

@@ -76,6 +76,7 @@ GameObject:
- component: {fileID: 3675454749213569031}
- component: {fileID: 1931740156992591536}
- component: {fileID: 7403824303730881351}
- component: {fileID: 7645408395893201992}
m_Layer: 0
m_Name: MovingPlatform
m_TagString: Untagged
@@ -200,10 +201,23 @@ MonoBehaviour:
isEnableInteract: 1
isEnableEdit: 1
isEnableConnect: 1
isEnablePlayerConnect: 1
componentName:
needSignalCount: 1
isOpenInEditor: 1
startPositionObject: {fileID: 3154147150921727065}
targetPositionObject: {fileID: 2516956888757501734}
moveSpeed: 2
--- !u!114 &7645408395893201992
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7005547257201551238}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ce12e438b058416294facd94fdcec417, type: 3}
m_Name:
m_EditorClassIdentifier:
isEnableEdit: 1
isOpenInEditor: 1