feat(MeshRenderer): 实现MeshRenderer的可编辑组件

This commit is contained in:
2025-10-23 09:45:56 +08:00
parent 798b07aa53
commit 869d5794f3
14 changed files with 230 additions and 12 deletions

View File

@@ -45,6 +45,7 @@ GameObject:
- component: {fileID: 8846970934275178021}
- component: {fileID: 8496958603087533895}
- component: {fileID: 7351527485767933101}
- component: {fileID: 8359041934045797068}
m_Layer: 0
m_Name: Emitter
m_TagString: Untagged
@@ -168,7 +169,6 @@ MonoBehaviour:
isEnableInteract: 1
isEnableEdit: 1
isEnableConnect: 1
isEnablePlayerConnect: 1
componentName:
needSignalCount: 1
isOpenInEditor: 1
@@ -179,3 +179,17 @@ MonoBehaviour:
emitForce: 10
emitInterval: 1
destroyDelay: 5
--- !u!114 &8359041934045797068
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5873928673589519195}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ce12e438b058416294facd94fdcec417, type: 3}
m_Name:
m_EditorClassIdentifier:
isEnableEdit: 1
isOpenInEditor: 1