feat(MeshRenderer): 实现MeshRenderer的可编辑组件

This commit is contained in:
2025-10-23 09:45:56 +08:00
parent 798b07aa53
commit 869d5794f3
14 changed files with 230 additions and 12 deletions

View File

@@ -14,6 +14,7 @@ GameObject:
- component: {fileID: 6559594074799131378}
- component: {fileID: 605469399670797709}
- component: {fileID: 6634784627554641663}
- component: {fileID: 2193460980332421362}
m_Layer: 0
m_Name: Door
m_TagString: Untagged
@@ -122,7 +123,6 @@ MonoBehaviour:
isEnableInteract: 1
isEnableEdit: 1
isEnableConnect: 1
isEnablePlayerConnect: 1
componentName:
needSignalCount: 1
isOpenInEditor: 1
@@ -140,3 +140,17 @@ MonoBehaviour:
m_EditorClassIdentifier:
isEnableEdit: 1
isOpenInEditor: 1
--- !u!114 &2193460980332421362
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2729643726423589850}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ce12e438b058416294facd94fdcec417, type: 3}
m_Name:
m_EditorClassIdentifier:
isEnableEdit: 1
isOpenInEditor: 1