feat(BUGCube):实现BUG位置生成异常方块
This commit is contained in:
66
Assets/Art/Material/BugGlitch.mat
Normal file
66
Assets/Art/Material/BugGlitch.mat
Normal file
@@ -0,0 +1,66 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &-2090818468383864526
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 11
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
version: 7
|
||||||
|
--- !u!21 &2100000
|
||||||
|
Material:
|
||||||
|
serializedVersion: 8
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: BugGlitch
|
||||||
|
m_Shader: {fileID: -6465566751694194690, guid: 7d84f38f95b036341be84c3534ef9627,
|
||||||
|
type: 3}
|
||||||
|
m_Parent: {fileID: 0}
|
||||||
|
m_ModifiedSerializedProperties: 0
|
||||||
|
m_ValidKeywords:
|
||||||
|
- _ENUM_GRADIENT
|
||||||
|
m_InvalidKeywords: []
|
||||||
|
m_LightmapFlags: 4
|
||||||
|
m_EnableInstancingVariants: 0
|
||||||
|
m_DoubleSidedGI: 0
|
||||||
|
m_CustomRenderQueue: -1
|
||||||
|
stringTagMap: {}
|
||||||
|
disabledShaderPasses: []
|
||||||
|
m_LockedProperties: _Color
|
||||||
|
m_SavedProperties:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TexEnvs:
|
||||||
|
- _Texture:
|
||||||
|
m_Texture: {fileID: 2800000, guid: dffef66376be4fa480fb02b19edbe903, type: 3}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- unity_Lightmaps:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- unity_LightmapsInd:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- unity_ShadowMasks:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Ints: []
|
||||||
|
m_Floats:
|
||||||
|
- _ENUM: 0
|
||||||
|
- _Frequency: 0.56
|
||||||
|
- _QueueControl: 0
|
||||||
|
- _QueueOffset: 0
|
||||||
|
- _Range: 1.73
|
||||||
|
m_Colors:
|
||||||
|
- _Color: {r: 1, g: 1, b: 1, a: 0}
|
||||||
|
m_BuildTextureStacks: []
|
||||||
8
Assets/Art/Material/BugGlitch.mat.meta
Normal file
8
Assets/Art/Material/BugGlitch.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c6b59f48358bcc84b90da01d1d68dc24
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 2100000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -64,7 +64,7 @@ MeshRenderer:
|
|||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
||||||
m_Materials:
|
m_Materials:
|
||||||
- {fileID: 2100000, guid: d3bafdbb18d669844bc660cc9555ec99, type: 2}
|
- {fileID: 2100000, guid: c6b59f48358bcc84b90da01d1d68dc24, type: 2}
|
||||||
m_StaticBatchInfo:
|
m_StaticBatchInfo:
|
||||||
firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
|
|||||||
@@ -44,7 +44,7 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 7600480a20114f90a3cf7fea47d0b897, type: 3}
|
m_Script: {fileID: 11500000, guid: 7600480a20114f90a3cf7fea47d0b897, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
BUGCubePrefab: {fileID: 7123790971911496714, guid: 946b4ebaa9321484b86d3864f777b957,
|
bugCubePrefab: {fileID: 7123790971911496714, guid: 946b4ebaa9321484b86d3864f777b957,
|
||||||
type: 3}
|
type: 3}
|
||||||
AreaCenter: {x: 0, y: 0, z: 30}
|
AreaCenter: {x: 0, y: 0, z: 30}
|
||||||
AreaSize: {x: 30, y: 30, z: 30}
|
AreaSize: {x: 30, y: 30, z: 30}
|
||||||
|
|||||||
@@ -1046,6 +1046,74 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: f28214d1465c43208546605ea8a619db, type: 3}
|
m_Script: {fileID: 11500000, guid: f28214d1465c43208546605ea8a619db, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
|
--- !u!1001 &789022162
|
||||||
|
PrefabInstance:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Modification:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransformParent: {fileID: 0}
|
||||||
|
m_Modifications:
|
||||||
|
- target: {fileID: 2356242250385391551, guid: be07db3098b709a40a6965f50f8c9640,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: 5
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2356242250385391551, guid: be07db3098b709a40a6965f50f8c9640,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2356242250385391551, guid: be07db3098b709a40a6965f50f8c9640,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: 35
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2356242250385391551, guid: be07db3098b709a40a6965f50f8c9640,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2356242250385391551, guid: be07db3098b709a40a6965f50f8c9640,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2356242250385391551, guid: be07db3098b709a40a6965f50f8c9640,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2356242250385391551, guid: be07db3098b709a40a6965f50f8c9640,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2356242250385391551, guid: be07db3098b709a40a6965f50f8c9640,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2356242250385391551, guid: be07db3098b709a40a6965f50f8c9640,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2356242250385391551, guid: be07db3098b709a40a6965f50f8c9640,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6227019518059310355, guid: be07db3098b709a40a6965f50f8c9640,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_Name
|
||||||
|
value: Lever (11)
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
m_RemovedComponents: []
|
||||||
|
m_RemovedGameObjects: []
|
||||||
|
m_AddedGameObjects: []
|
||||||
|
m_AddedComponents: []
|
||||||
|
m_SourcePrefab: {fileID: 100100000, guid: be07db3098b709a40a6965f50f8c9640, type: 3}
|
||||||
--- !u!1001 &817379214
|
--- !u!1001 &817379214
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -1504,6 +1572,74 @@ Transform:
|
|||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1001 &1343948470
|
||||||
|
PrefabInstance:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Modification:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransformParent: {fileID: 0}
|
||||||
|
m_Modifications:
|
||||||
|
- target: {fileID: 2356242250385391551, guid: be07db3098b709a40a6965f50f8c9640,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2356242250385391551, guid: be07db3098b709a40a6965f50f8c9640,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2356242250385391551, guid: be07db3098b709a40a6965f50f8c9640,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: 35
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2356242250385391551, guid: be07db3098b709a40a6965f50f8c9640,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2356242250385391551, guid: be07db3098b709a40a6965f50f8c9640,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2356242250385391551, guid: be07db3098b709a40a6965f50f8c9640,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2356242250385391551, guid: be07db3098b709a40a6965f50f8c9640,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2356242250385391551, guid: be07db3098b709a40a6965f50f8c9640,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2356242250385391551, guid: be07db3098b709a40a6965f50f8c9640,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2356242250385391551, guid: be07db3098b709a40a6965f50f8c9640,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6227019518059310355, guid: be07db3098b709a40a6965f50f8c9640,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_Name
|
||||||
|
value: Lever (10)
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
m_RemovedComponents: []
|
||||||
|
m_RemovedGameObjects: []
|
||||||
|
m_AddedGameObjects: []
|
||||||
|
m_AddedComponents: []
|
||||||
|
m_SourcePrefab: {fileID: 100100000, guid: be07db3098b709a40a6965f50f8c9640, type: 3}
|
||||||
--- !u!1001 &1424435846
|
--- !u!1001 &1424435846
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -3669,7 +3805,9 @@ SceneRoots:
|
|||||||
- {fileID: 286998490}
|
- {fileID: 286998490}
|
||||||
- {fileID: 101296504}
|
- {fileID: 101296504}
|
||||||
- {fileID: 1755386927}
|
- {fileID: 1755386927}
|
||||||
|
- {fileID: 1343948470}
|
||||||
- {fileID: 1549323716}
|
- {fileID: 1549323716}
|
||||||
|
- {fileID: 789022162}
|
||||||
- {fileID: 2110019781}
|
- {fileID: 2110019781}
|
||||||
- {fileID: 730184548946979397}
|
- {fileID: 730184548946979397}
|
||||||
- {fileID: 627238400}
|
- {fileID: 627238400}
|
||||||
|
|||||||
@@ -75,12 +75,12 @@ namespace Script.Gameplay.Connect
|
|||||||
var connectionLine = GenerateConnectionLine(source, target);
|
var connectionLine = GenerateConnectionLine(source, target);
|
||||||
if (connectionLine == null)
|
if (connectionLine == null)
|
||||||
{
|
{
|
||||||
Debug.Log($"编号为{preConnection.PreConnectionID}的连接线存在重复连接,生成失败");
|
Debug.LogWarning($"编号为{preConnection.PreConnectionID}的连接线存在重复连接,生成失败");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Debug.Log($"编号为{preConnection.PreConnectionID}的连接线的配置错误,生成失败");
|
Debug.LogWarning($"编号为{preConnection.PreConnectionID}的连接线的配置错误,生成失败");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -149,6 +149,7 @@ namespace Script.Gameplay.Facility
|
|||||||
// 利用DFS检测是否存在连接环
|
// 利用DFS检测是否存在连接环
|
||||||
if (DfsCheckConnectionRing(this.gameObject))
|
if (DfsCheckConnectionRing(this.gameObject))
|
||||||
{
|
{
|
||||||
|
BUGManager.Instance.LogStackOverflowBug(this.transform);
|
||||||
StartCoroutine(GameManager.Instance.ReStartGame());
|
StartCoroutine(GameManager.Instance.ReStartGame());
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -6,14 +6,28 @@ using UnityEngine.Events;
|
|||||||
|
|
||||||
namespace Script.Gameplay.Global
|
namespace Script.Gameplay.Global
|
||||||
{
|
{
|
||||||
|
public struct TransformSnapshot
|
||||||
|
{
|
||||||
|
public Vector3 Position;
|
||||||
|
public Quaternion Rotation;
|
||||||
|
public Vector3 Scale;
|
||||||
|
|
||||||
|
public TransformSnapshot(Transform t)
|
||||||
|
{
|
||||||
|
Position = t.position;
|
||||||
|
Rotation = t.rotation;
|
||||||
|
Scale = t.localScale;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public struct StackOverflowBUGLog
|
public struct StackOverflowBUGLog
|
||||||
{
|
{
|
||||||
public Transform TargetTransform;
|
public TransformSnapshot TargetSnapshot;
|
||||||
public int BeTriggerCycle; // 触发时的游戏循环次数
|
public int BeTriggerCycle; // 触发时的游戏循环次数
|
||||||
|
|
||||||
public StackOverflowBUGLog(Transform targetTransform, int beTriggerCycle)
|
public StackOverflowBUGLog(Transform targetTransform, int beTriggerCycle)
|
||||||
{
|
{
|
||||||
TargetTransform = targetTransform;
|
TargetSnapshot = new TransformSnapshot(targetTransform);
|
||||||
BeTriggerCycle = beTriggerCycle;
|
BeTriggerCycle = beTriggerCycle;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -24,57 +38,60 @@ namespace Script.Gameplay.Global
|
|||||||
|
|
||||||
[Header("天核区域检测设置")] [SerializeField] private Vector3 AreaCenter = Vector3.zero;
|
[Header("天核区域检测设置")] [SerializeField] private Vector3 AreaCenter = Vector3.zero;
|
||||||
[SerializeField] private Vector3 AreaSize = new Vector3(50, 50, 50);
|
[SerializeField] private Vector3 AreaSize = new Vector3(50, 50, 50);
|
||||||
public UnityEvent OnBUGHappenedInArea;
|
public UnityEvent OnBugHappenedInArea;
|
||||||
|
|
||||||
private List<StackOverflowBUGLog> stackOverflowBugLogs = new List<StackOverflowBUGLog>();
|
private List<StackOverflowBUGLog> stackOverflowBugLogs = new List<StackOverflowBUGLog>();
|
||||||
private List<GameObject> bugCubes = new List<GameObject>();
|
private List<GameObject> bugCubes = new List<GameObject>();
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
OnBUGHappenedInArea.AddListener(() =>
|
OnBugHappenedInArea.AddListener(() => { Debug.Log("天核区域内检测到BUG立方体!"); });
|
||||||
{
|
|
||||||
Debug.LogWarning("天核区域内检测到BUG立方体!");
|
|
||||||
});
|
|
||||||
|
|
||||||
GameManager.Instance.OnGameStart += GenerateBUGCubes;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void LogStackOverflowBUG(Transform targetTransform)
|
GameManager.Instance.OnGameStart += GenerateBugCubes;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void LogStackOverflowBug(Transform targetTransform)
|
||||||
{
|
{
|
||||||
int beTriggerCycle = GameDataManager.Instance.TotalLoopCount;
|
int beTriggerCycle = GameDataManager.Instance.TotalLoopCount;
|
||||||
stackOverflowBugLogs.Add(new StackOverflowBUGLog(targetTransform, beTriggerCycle));
|
stackOverflowBugLogs.Add(new StackOverflowBUGLog(targetTransform, beTriggerCycle));
|
||||||
StartCoroutine(GameManager.Instance.ReStartGame());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void GenerateBUGCubes()
|
public void GenerateBugCubes()
|
||||||
{
|
{
|
||||||
|
foreach (var bugCube in bugCubes)
|
||||||
|
{
|
||||||
|
Destroy(bugCube);
|
||||||
|
}
|
||||||
bugCubes.Clear();
|
bugCubes.Clear();
|
||||||
int currentCycle = GameDataManager.Instance.TotalLoopCount;
|
int currentCycle = GameDataManager.Instance.TotalLoopCount;
|
||||||
|
|
||||||
// 记录的BUG位置生成BUG立方体
|
// 记录的BUG位置生成BUG立方体
|
||||||
foreach (var log in stackOverflowBugLogs)
|
foreach (var log in stackOverflowBugLogs)
|
||||||
{
|
{
|
||||||
if (bugCubePrefab != null)
|
if (bugCubePrefab != null)
|
||||||
{
|
{
|
||||||
// 仅在下一次循环生成BUG立方体
|
// 仅在下一、二次循环生成BUG立方体
|
||||||
if (log.BeTriggerCycle + 1 != currentCycle) continue;
|
if (currentCycle - log.BeTriggerCycle >= 0 && currentCycle - log.BeTriggerCycle < 2)
|
||||||
GameObject go = Instantiate(bugCubePrefab, log.TargetTransform.position, Quaternion.identity);
|
{
|
||||||
bugCubes.Add(go);
|
GameObject go = Instantiate(bugCubePrefab, log.TargetSnapshot.Position, Quaternion.identity);
|
||||||
|
bugCubes.Add(go);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// 检测天核区域内是否有BUG立方体
|
// 检测天核区域内是否有BUG立方体
|
||||||
Collider[] colliders = Physics.OverlapBox(AreaCenter, AreaSize * 0.5f);
|
Collider[] colliders = Physics.OverlapBox(AreaCenter, AreaSize * 0.5f);
|
||||||
foreach (var collider in colliders)
|
foreach (var collider in colliders)
|
||||||
{
|
{
|
||||||
if (bugCubes.Contains(collider.gameObject))
|
if (bugCubes.Contains(collider.gameObject))
|
||||||
{
|
{
|
||||||
OnBUGHappenedInArea?.Invoke();
|
OnBugHappenedInArea?.Invoke();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// 可视化天核区域
|
// 可视化天核区域
|
||||||
private void OnDrawGizmosSelected()
|
private void OnDrawGizmosSelected()
|
||||||
{
|
{
|
||||||
|
|||||||
5420
Assets/Script/Shader/BugShaderGraph.shadergraph
Normal file
5420
Assets/Script/Shader/BugShaderGraph.shadergraph
Normal file
File diff suppressed because it is too large
Load Diff
10
Assets/Script/Shader/BugShaderGraph.shadergraph.meta
Normal file
10
Assets/Script/Shader/BugShaderGraph.shadergraph.meta
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7d84f38f95b036341be84c3534ef9627
|
||||||
|
ScriptedImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
|
||||||
@@ -2423,7 +2423,7 @@
|
|||||||
"m_Title": "Timer",
|
"m_Title": "Timer",
|
||||||
"m_Position": {
|
"m_Position": {
|
||||||
"x": -2373.142822265625,
|
"x": -2373.142822265625,
|
||||||
"y": 1482.857177734375
|
"y": 1482.8570556640625
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2689,7 +2689,7 @@
|
|||||||
"m_Title": "Noise",
|
"m_Title": "Noise",
|
||||||
"m_Position": {
|
"m_Position": {
|
||||||
"x": -3592.0,
|
"x": -3592.0,
|
||||||
"y": 620.0
|
"y": 619.9999389648438
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user