feat(BUGCube):实现BUG位置生成异常方块
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@@ -75,12 +75,12 @@ namespace Script.Gameplay.Connect
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var connectionLine = GenerateConnectionLine(source, target);
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if (connectionLine == null)
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{
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Debug.Log($"编号为{preConnection.PreConnectionID}的连接线存在重复连接,生成失败");
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Debug.LogWarning($"编号为{preConnection.PreConnectionID}的连接线存在重复连接,生成失败");
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}
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}
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else
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{
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Debug.Log($"编号为{preConnection.PreConnectionID}的连接线的配置错误,生成失败");
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Debug.LogWarning($"编号为{preConnection.PreConnectionID}的连接线的配置错误,生成失败");
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}
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}
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}
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