feat(BUGCube):实现BUG位置生成异常方块
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@@ -64,7 +64,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: d3bafdbb18d669844bc660cc9555ec99, type: 2}
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- {fileID: 2100000, guid: c6b59f48358bcc84b90da01d1d68dc24, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@@ -44,7 +44,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 7600480a20114f90a3cf7fea47d0b897, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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BUGCubePrefab: {fileID: 7123790971911496714, guid: 946b4ebaa9321484b86d3864f777b957,
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bugCubePrefab: {fileID: 7123790971911496714, guid: 946b4ebaa9321484b86d3864f777b957,
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type: 3}
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AreaCenter: {x: 0, y: 0, z: 30}
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AreaSize: {x: 30, y: 30, z: 30}
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