fix(MovingPlatform):修复平台无法对小球产生碰撞的BUG
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@@ -74,6 +74,7 @@ GameObject:
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- component: {fileID: 5433797564514499876}
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- component: {fileID: 8156633707813737306}
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- component: {fileID: 3675454749213569031}
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- component: {fileID: 8029581128461876074}
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- component: {fileID: 1931740156992591536}
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- component: {fileID: 7403824303730881351}
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- component: {fileID: 7645408395893201992}
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@@ -172,6 +173,33 @@ BoxCollider:
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serializedVersion: 3
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m_Size: {x: 1, y: 1, z: 1}
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m_Center: {x: 0, y: 0, z: 0}
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--- !u!54 &8029581128461876074
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Rigidbody:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7005547257201551238}
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serializedVersion: 4
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m_Mass: 1
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m_Drag: 0
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m_AngularDrag: 0.05
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m_CenterOfMass: {x: 0, y: 0, z: 0}
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m_InertiaTensor: {x: 1, y: 1, z: 1}
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m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
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m_IncludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_ExcludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_ImplicitCom: 1
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m_ImplicitTensor: 1
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m_UseGravity: 0
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m_IsKinematic: 1
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m_Interpolate: 0
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m_Constraints: 0
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m_CollisionDetection: 0
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--- !u!114 &1931740156992591536
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -200,10 +228,11 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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isEnableInteract: 1
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isEnableEdit: 1
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isEnableConnect: 1
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componentName:
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needSignalCount: 1
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isEnableConnect: 0
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isOpenInEditor: 1
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needSignalCount: 1
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currentSignalCount: 0
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componentName:
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startPositionObject: {fileID: 3154147150921727065}
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targetPositionObject: {fileID: 2516956888757501734}
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moveSpeed: 2
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