fix():修复控制台的不能正常激活BUG,添加新的字体文件
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@@ -45,7 +45,14 @@ namespace Script.Gameplay.Facility
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public override void OnSignalReceived(bool active, GameObject sender)
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{
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base.OnSignalReceived(active, sender);
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IsBeActive = active;
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if (CurrentNeedSignalCount >= NeedSignalCount)
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{
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IsBeActive = true;
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}
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else
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{
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IsBeActive = false;
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}
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}
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public override void Interact(GameObject interactor)
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