refactor(Facility): 使用继承让所有机关都拥有了独自的 可交互 可编辑 可连接设定。大面积重构

This commit is contained in:
2025-10-22 17:34:58 +08:00
parent acd8282ff0
commit 5198a80318
61 changed files with 1516 additions and 889 deletions

View File

@@ -76,7 +76,7 @@ namespace Script.Gameplay.Player
if (playerConnectController != null)
{
playerConnectController.IsEnableConnecting = false;
playerConnectController.IsEnablePlayerConnecting = false;
}
break;
case WatchMode.Outside:
@@ -92,7 +92,7 @@ namespace Script.Gameplay.Player
if (playerConnectController != null)
{
playerConnectController.IsEnableConnecting = true;
playerConnectController.IsEnablePlayerConnecting = true;
}
break;