refactor(Facility): 使用继承让所有机关都拥有了独自的 可交互 可编辑 可连接设定。大面积重构

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2025-10-22 17:34:58 +08:00
parent acd8282ff0
commit 5198a80318
61 changed files with 1516 additions and 889 deletions

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using UnityEngine;
public interface IGaze
{
void OnGazeEnter(GameObject go); // 玩家开始注视时触发
void OnGazeExit(GameObject go); // 玩家停止注视时触发
}