refactor(Facility): 使用继承让所有机关都拥有了独自的 可交互 可编辑 可连接设定。大面积重构

This commit is contained in:
2025-10-22 17:34:58 +08:00
parent acd8282ff0
commit 5198a80318
61 changed files with 1516 additions and 889 deletions

View File

@@ -151,7 +151,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 2791e039b8344f45ad6dc86f5188d82d, type: 3}
m_Name:
m_EditorClassIdentifier:
isActive: 1
isEnableEdit: 1
isOpenInEditor: 1
--- !u!114 &7351527485767933101
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -164,6 +165,13 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 1a5a563132c84e50b983b557eb3da442, type: 3}
m_Name:
m_EditorClassIdentifier:
isEnableInteract: 1
isEnableEdit: 1
isEnableConnect: 1
isEnablePlayerConnect: 1
componentName:
needSignalCount: 1
isOpenInEditor: 1
prefabToEmit: {fileID: 7979385610396712053, guid: 9fc63211af583b946b1f381e4bf38ddf,
type: 3}
emitPoint: {fileID: 119873216418816890}