feat(Transport): 实现传送器
This commit is contained in:
213
Assets/Prefab/Gameplay/Transport.prefab
Normal file
213
Assets/Prefab/Gameplay/Transport.prefab
Normal file
@@ -0,0 +1,213 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &4586191190057152116
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2431062606015710943}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: EmitPoint
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &2431062606015710943
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4586191190057152116}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 1.31}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 8254182874643487870}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &6116921146274042770
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8009085288281141996}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Destination
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &8009085288281141996
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6116921146274042770}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 10}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 8254182874643487870}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &6314903437700050095
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8254182874643487870}
|
||||||
|
- component: {fileID: 4974785209253217424}
|
||||||
|
- component: {fileID: 6341273798996869822}
|
||||||
|
- component: {fileID: 4491785711269447504}
|
||||||
|
- component: {fileID: 1364031631549404635}
|
||||||
|
- component: {fileID: 1226289750762660579}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Transport
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &8254182874643487870
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6314903437700050095}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 2431062606015710943}
|
||||||
|
- {fileID: 8009085288281141996}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &4974785209253217424
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6314903437700050095}
|
||||||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &6341273798996869822
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6314903437700050095}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!65 &4491785711269447504
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6314903437700050095}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 3
|
||||||
|
m_Size: {x: 1, y: 1, z: 1}
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!114 &1364031631549404635
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6314903437700050095}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 2791e039b8344f45ad6dc86f5188d82d, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
isEnableEdit: 1
|
||||||
|
isOpenInEditor: 1
|
||||||
|
--- !u!114 &1226289750762660579
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6314903437700050095}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: b50e39be24c44a0fb72155c7f797dbca, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
isEnableInteract: 0
|
||||||
|
isEnableEdit: 1
|
||||||
|
isEnableConnect: 1
|
||||||
|
componentName:
|
||||||
|
needSignalCount: 1
|
||||||
|
isOpenInEditor: 1
|
||||||
|
destinationPoint: {fileID: 8009085288281141996}
|
||||||
|
playerTag: Player
|
||||||
|
transportDelay: 0.1
|
||||||
|
detectRadius: 1
|
||||||
|
detectHeight: 2
|
||||||
|
playerLayer:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 256
|
||||||
7
Assets/Prefab/Gameplay/Transport.prefab.meta
Normal file
7
Assets/Prefab/Gameplay/Transport.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5b168380fd354a64f83433e049b95706
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -204,6 +204,18 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 3bdc5380046d4cacb0dd579877f320eb, type: 3}
|
m_Script: {fileID: 11500000, guid: 3bdc5380046d4cacb0dd579877f320eb, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
|
--- !u!114 &279470472 stripped
|
||||||
|
MonoBehaviour:
|
||||||
|
m_CorrespondingSourceObject: {fileID: 7403824303730881351, guid: 5ee760c56bad73f48a453ce5657e05b8,
|
||||||
|
type: 3}
|
||||||
|
m_PrefabInstance: {fileID: 2578337202726380610}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 115d4e847c444833bc8dce4a03a78e55, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
--- !u!1 &410087039
|
--- !u!1 &410087039
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -1423,6 +1435,11 @@ PrefabInstance:
|
|||||||
propertyPath: m_LocalEulerAnglesHint.z
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 3535959014221630543, guid: 85652dd0e36597644aa5b3bc9603797b,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: controlTarget.Array.data[0]
|
||||||
|
value:
|
||||||
|
objectReference: {fileID: 279470472}
|
||||||
- target: {fileID: 6268190613584218029, guid: 85652dd0e36597644aa5b3bc9603797b,
|
- target: {fileID: 6268190613584218029, guid: 85652dd0e36597644aa5b3bc9603797b,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
@@ -1977,6 +1994,74 @@ PrefabInstance:
|
|||||||
m_AddedGameObjects: []
|
m_AddedGameObjects: []
|
||||||
m_AddedComponents: []
|
m_AddedComponents: []
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: be07db3098b709a40a6965f50f8c9640, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: be07db3098b709a40a6965f50f8c9640, type: 3}
|
||||||
|
--- !u!1001 &6865129841946316189
|
||||||
|
PrefabInstance:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Modification:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransformParent: {fileID: 0}
|
||||||
|
m_Modifications:
|
||||||
|
- target: {fileID: 6314903437700050095, guid: 5b168380fd354a64f83433e049b95706,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_Name
|
||||||
|
value: Transport
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8254182874643487870, guid: 5b168380fd354a64f83433e049b95706,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: 30
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8254182874643487870, guid: 5b168380fd354a64f83433e049b95706,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: 0.18
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8254182874643487870, guid: 5b168380fd354a64f83433e049b95706,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8254182874643487870, guid: 5b168380fd354a64f83433e049b95706,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8254182874643487870, guid: 5b168380fd354a64f83433e049b95706,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8254182874643487870, guid: 5b168380fd354a64f83433e049b95706,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8254182874643487870, guid: 5b168380fd354a64f83433e049b95706,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8254182874643487870, guid: 5b168380fd354a64f83433e049b95706,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8254182874643487870, guid: 5b168380fd354a64f83433e049b95706,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8254182874643487870, guid: 5b168380fd354a64f83433e049b95706,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
m_RemovedComponents: []
|
||||||
|
m_RemovedGameObjects: []
|
||||||
|
m_AddedGameObjects: []
|
||||||
|
m_AddedComponents: []
|
||||||
|
m_SourcePrefab: {fileID: 100100000, guid: 5b168380fd354a64f83433e049b95706, type: 3}
|
||||||
--- !u!1001 &7020889523296792185
|
--- !u!1001 &7020889523296792185
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -1990,6 +2075,11 @@ PrefabInstance:
|
|||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: Player
|
value: Player
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 3550102669167288263, guid: 667aedb0d3f8c9d469819c9ff2b4472b,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_Layer
|
||||||
|
value: 8
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 7437893023972897012, guid: 667aedb0d3f8c9d469819c9ff2b4472b,
|
- target: {fileID: 7437893023972897012, guid: 667aedb0d3f8c9d469819c9ff2b4472b,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
@@ -2147,6 +2237,7 @@ SceneRoots:
|
|||||||
- {fileID: 993640446}
|
- {fileID: 993640446}
|
||||||
- {fileID: 2032802597}
|
- {fileID: 2032802597}
|
||||||
- {fileID: 4550639332017178188}
|
- {fileID: 4550639332017178188}
|
||||||
|
- {fileID: 6865129841946316189}
|
||||||
- {fileID: 2578337202726380610}
|
- {fileID: 2578337202726380610}
|
||||||
- {fileID: 1781028406820323425}
|
- {fileID: 1781028406820323425}
|
||||||
- {fileID: 1035971231385273297}
|
- {fileID: 1035971231385273297}
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ namespace Script.Gameplay.Facility
|
|||||||
|
|
||||||
private void FixedUpdate()
|
private void FixedUpdate()
|
||||||
{
|
{
|
||||||
if (!isEnableInteract) return;
|
if (!isOpenInEditor) return;
|
||||||
bool hasObject = Physics.CheckBox(transform.position + plateOffset, plateSize * 0.5f, Quaternion.identity, detectLayer);
|
bool hasObject = Physics.CheckBox(transform.position + plateOffset, plateSize * 0.5f, Quaternion.identity, detectLayer);
|
||||||
if (hasObject != lastState)
|
if (hasObject != lastState)
|
||||||
{
|
{
|
||||||
|
|||||||
83
Assets/Script/Gameplay/Facility/TransportController.cs
Normal file
83
Assets/Script/Gameplay/Facility/TransportController.cs
Normal file
@@ -0,0 +1,83 @@
|
|||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Script.Gameplay.Facility
|
||||||
|
{
|
||||||
|
public class TransportController : BaseFacilityController
|
||||||
|
{
|
||||||
|
[Header("传送器设置")]
|
||||||
|
[SerializeField] private Transform destinationPoint;
|
||||||
|
[SerializeField] private string playerTag = "Player";
|
||||||
|
[SerializeField] private float transportDelay = 0.1f;
|
||||||
|
|
||||||
|
[Header("检测区域参数")]
|
||||||
|
[SerializeField] private float detectRadius = 1.0f;
|
||||||
|
[SerializeField] private float detectHeight = 2.0f;
|
||||||
|
[SerializeField] private LayerMask playerLayer;
|
||||||
|
|
||||||
|
private bool canTransport = false;
|
||||||
|
private bool isTransporting = false;
|
||||||
|
private Collider[] hits;
|
||||||
|
|
||||||
|
// 接收信号,决定是否允许传送
|
||||||
|
public override void OnSignalReceived(bool active, GameObject sender)
|
||||||
|
{
|
||||||
|
base.OnSignalReceived(active, sender);
|
||||||
|
canTransport = active;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
private void FixedUpdate()
|
||||||
|
{
|
||||||
|
if (!isOpenInEditor || !canTransport || destinationPoint == null) return;
|
||||||
|
hits = Physics.OverlapCapsule(
|
||||||
|
GetCapsuleStart(), GetCapsuleEnd(), detectRadius, playerLayer);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
if (!isOpenInEditor || !canTransport || destinationPoint == null || hits == null) return;
|
||||||
|
foreach (var hit in hits)
|
||||||
|
{
|
||||||
|
if (hit.CompareTag(playerTag) && !isTransporting)
|
||||||
|
{
|
||||||
|
StartCoroutine(TransportPlayer(hit.gameObject));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private Vector3 GetCapsuleStart()
|
||||||
|
{
|
||||||
|
return transform.position + Vector3.up * 0.1f;
|
||||||
|
}
|
||||||
|
|
||||||
|
private Vector3 GetCapsuleEnd()
|
||||||
|
{
|
||||||
|
return transform.position + Vector3.up * detectHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
private System.Collections.IEnumerator TransportPlayer(GameObject player)
|
||||||
|
{
|
||||||
|
isTransporting = true;
|
||||||
|
yield return new WaitForSeconds(transportDelay);
|
||||||
|
player.transform.position = destinationPoint.position;
|
||||||
|
isTransporting = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
private void OnDrawGizmosSelected()
|
||||||
|
{
|
||||||
|
Gizmos.color = Color.cyan;
|
||||||
|
Vector3 start = GetCapsuleStart();
|
||||||
|
Vector3 end = GetCapsuleEnd();
|
||||||
|
Gizmos.DrawWireSphere(start, detectRadius);
|
||||||
|
Gizmos.DrawWireSphere(end, detectRadius);
|
||||||
|
Gizmos.DrawLine(start + Vector3.forward * detectRadius, end + Vector3.forward * detectRadius);
|
||||||
|
Gizmos.DrawLine(start - Vector3.forward * detectRadius, end - Vector3.forward * detectRadius);
|
||||||
|
Gizmos.DrawLine(start + Vector3.right * detectRadius, end + Vector3.right * detectRadius);
|
||||||
|
Gizmos.DrawLine(start - Vector3.right * detectRadius, end - Vector3.right * detectRadius);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b50e39be24c44a0fb72155c7f797dbca
|
||||||
|
timeCreated: 1761181787
|
||||||
Reference in New Issue
Block a user