feat(MeshRenderer): 实现MeshRenderer的可编辑组件

This commit is contained in:
2025-10-23 09:45:56 +08:00
parent e0054394f5
commit 4ef8430c6b
14 changed files with 230 additions and 12 deletions

View File

@@ -76,6 +76,7 @@ GameObject:
- component: {fileID: 4491785711269447504}
- component: {fileID: 1364031631549404635}
- component: {fileID: 1226289750762660579}
- component: {fileID: 8139852752985491886}
m_Layer: 0
m_Name: Transport
m_TagString: Untagged
@@ -211,3 +212,17 @@ MonoBehaviour:
playerLayer:
serializedVersion: 2
m_Bits: 256
--- !u!114 &8139852752985491886
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6314903437700050095}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ce12e438b058416294facd94fdcec417, type: 3}
m_Name:
m_EditorClassIdentifier:
isEnableEdit: 1
isOpenInEditor: 1