feat(MeshRenderer): 实现MeshRenderer的可编辑组件

This commit is contained in:
2025-10-23 09:45:56 +08:00
parent e0054394f5
commit 4ef8430c6b
14 changed files with 230 additions and 12 deletions

View File

@@ -97,6 +97,7 @@ GameObject:
- component: {fileID: 5726275595451979230}
- component: {fileID: 799695989745071872}
- component: {fileID: 3535959014221630543}
- component: {fileID: 2740576233111425490}
m_Layer: 0
m_Name: Console
m_TagString: Untagged
@@ -223,6 +224,22 @@ MonoBehaviour:
componentName:
needSignalCount: 2
isOpenInEditor: 1
sendSignalMode: 1
controlTarget:
- {fileID: 0}
IsBeActive: 0
signalDuration: 1
--- !u!114 &2740576233111425490
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6268190613584218029}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ce12e438b058416294facd94fdcec417, type: 3}
m_Name:
m_EditorClassIdentifier:
isEnableEdit: 1
isOpenInEditor: 1