refactor(UI):完善对于各个界面的管理逻辑,esc可以直接关闭所有的顶层UI
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@@ -24,7 +24,7 @@ namespace Script.Gameplay.Player
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private CharacterController characterController;
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private Vector3 velocity;
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private bool isGrounded;
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private IInputManager inputManager;
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private InputManager inputManager;
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private float lastGroundY;
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private bool wasGroundedLastFrame;
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