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2025TapTapGameJam/Assets/Editor/PlayerPrefsCleaner.cs

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using UnityEditor;
using UnityEngine;
namespace Editor
{
public static class PlayerPrefsCleaner
{
[MenuItem("Tools/清空PlayerPrefs数据")]
public static void ClearPlayerPrefs()
{
PlayerPrefs.DeleteAll();
PlayerPrefs.Save();
Debug.Log("所有PlayerPrefs数据已清空");
}
}
}